papers

2016

Remixing as a pathway to computational thinking
Sayamindu Dasgupta, William Hale, Andrés Monroy-Hernández, and Benjamin Mako Hill
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW 2016)

Skill progression in Scratch revisited
J. Nathan Matias, Sayamindu Dasgupta, and Benjamin Mako Hill
Proceedings of ACM CHI 2016

Spin: Examining the role of engagement, integration, and modularity in supporting youth creating documentation
Tiffany Tseng and Mitchel Resnick
Proceedings of the 2016 ACM Conference on Designing Interactive Systems (DIS '16)

"I'm not just a mom": Parents developing multiple roles in creative computing
Ricarose Roque, Karina Lin, and Richard Liuzzi
12th International Conference of the Learning Sciences

2015

Extending Scratch: New pathways into programming
Sayamindu Dasgupta, Shane M. Clements, Abdulrahman Y. idlbi, Chris Willis-Ford, and Mitchel Resnick
IEEE Symposium on Visual Languages and Human-Centric Computing (VL/HCC ’15)

Making Serendipity Stick: Translating short, live online interactions into meaningful relationships
Srishti Sethi
Masters Thesis

From storytelling to story making: children creating stories with tangible computational media
Alisha Panjwani
Masters Thesis

2014

Product Versus Process: Representing and Appropriating DIY Projects Online.
Tiffany Tseng, Mitchel Resnick
Proceedings of the ACM Conference on Designing Interactive Systems

Documentation in Progress: Challenges with Representing Design Process Online
Tiffany Tseng, Maria Yang, Alex Ruthmann
ASME Design Engineering Technical Conferences

Family creative learning: Engaging parents and children as learning partners in creative technology workshops
Ricarose Roque, Natalie Rusk, Luisa Beck, Xiaodi Chen
Proceedings of the International Conference of Learning Sciences

Engaging novices in programming, experimenting, and learning with data
Sayamindu Dasgupta, Mitchel Resnick
ACM Inroads

Personalized Extensions: Democratizing the programming of virtual-physical interactions
Abdulrahman Y. idlbi
Masters thesis

Online Learning Webs: Designing Support Structures for Online Communities
Champika Fernando
Masters Thesis

2013

From surveys to collaborative art: Enabling children to program with online data
Sayamindu Dasgupta
Proceedings of the 12th International Conference on Interaction Design and Children

Youth roles and leadership in an online creative community
Ricarose Roque, Natalie Rusk, Amos Blanton
Computer Supported Collaborative Learning Conference Proceedings, Vol. 1, Int'l Society of the Learning Sciences

Codeable objects: Computational design and digital fabrication for novice programmers
Jennifer Jacobs and Leah Buechley
Proceedings of the ACM SIGCHI Conference on Human Factors in Computing Systems

Learn to Code, Code to Learn
Mitchel Resnick
EdSurge

Lifelong Kindergarten
Mitchel Resnick
Cultures of Creativity, LEGO Foundation

Designing for Tinkerability
Mitchel Resnick, Eric Rosenbaum
Design, Make, Play: Growing the Next Generation of STEM Innovators

Designing ScratchJr: Support for Early Childhood Learning Through Computer Programming
Louise Flannery, Elizabeth Kazakoff, Paula Bonta, Brian Silverman, Marina Bers, Mitchel Resnick
Proceedings of the 12th International Conference on Interaction Design and Children

2012

Designing for remixing: Supporting an online community of amateur creators
Andres Monroy-Hernandez
PhD dissertation

Exploring real-time video interactivity with Scratch
Tony Hwang
Masters thesis

Finding a needle in a haystack: New ways to search and browse on Scratch
Gaia Carini
Masters thesis

Learning with data: A toolkit to democratize the computational exploration of data
Sayamindu Dasgupta
Masters thesis

Making together: Creative collaboration for everyone
Ricarose Roque
Masters thesis

Mother's Day, Warrior Cats, and digital fluency:
Stories from the Scratch online community

Mitchel Resnick
Proceedings of Constructionism 2012 conference

Reviving Papert's dream
Mitchel Resnick
Educational Technology, vol. 52, no. 4, pp. 42-46

New frameworks for studying and assessing the development of computational thinking
Karen Brennan, Mitchel Resnick
American Educational Research Association (AERA) conference

Best of both worlds: Issues of structure and agency in computational creation, in and out of school
Karen Brennan
PhD dissertation

Building examples: Media and learning affordances
Building examples: Media and learning affordances
Tseng, T. and Resnick, M. (2012). Building examples: Media and learning affordances. In Proceedings of IDC, Bremen, Germany.

Replay: A self-documenting construction kit
Replay: A self-documenting construction kit.
Tseng, T., Hemsley, R., and Resnick, M. (2012). Replay: A self-documenting construction kit. In Proceedings of IDC, Bremen, Germany.

Still a Badge Skeptic
Mitchel Resnick
Digital Media and Learning blog

2011

Computers can't give credit: How automatic attribution falls short in an online remixing community
Andres Monroy-Hernandez, Benjamin Mako Hill, Jazmin Gonzalez-Rivero, danah boyd
Proceedings of the 29th international conference on Human factors in computing systems (CHI '11)

RopePlus: Bridging distances with social and kinesthetic rope games
Lining Yao, Sayamindu Dasgupta, Nadia Cheng, Jason Spingarn-Koff, Ostap Rudakevych, Hiroshi Ishii
Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems (CHI)

World as construction kit
Jay Silver
Creativity and Cognition

Examining values: An analysis of nine years of IDC research
Svetlana Yarosh, Iulian Radu, Seth Hunter, Eric Rosenbaum
Proceedings of the 10th International Conference on Interaction Design and Children

MelodyMorph: A reconfigurable musical instrument
Eric Rosenbaum
Proceedings of the International Conference on New Interfaces for Musical Expression

Mind the gap: Differences between the aspirational and the actual in an online community of learners
Karen Brennan
CSCL'11 conference proceedings

More than code: The significance of social interactions in young people's development as interactive media creators
Karen Brennan, Amanda Valverde, Joe Prempeh, Ricarose Roque, Michelle Chung
ED-MEDIA 2011 conference proceedings

The Jared phenomenon: Intergenerational learning in a teacher education context
Karen Brennan, Anthony Clarke
Asia-Pacific Journal of Teacher Education, 39(2), 125-137

Making projects, making friends: Online community as catalyst for interactive media creation
Karen Brennan, Mitch Resnick, Andres Monroy-Hernandez
New Directions for Youth Development, 2010(128), 75-83

2010

Cooperation and attribution in an online community of young creators
Andrés Monroy-Hernández, Benjamin M. Hill
ACM Conference on Computer Supported Cooperative Work

Responses to remixing on a social media sharing website
Mako B. Hill, Andrés Monroy-Hernández, Kristina Olson
International AAAI Conference on Weblogs and Social Media

Remix culture on the web: A survey of content reuse on different user-generated content websites
Oshani Seneviratne, Andrés Monroy-Hernández
Web Science

Singing Fingers: Fingerpainting with sound
Eric Rosenbaum, Jay Silver
Proceedings of the 9th International Conference on Interaction Design and Children

The Scratch programming language and environment
John Maloney, Mitchel Resnick, Natalie Rusk, Brian Silverman, Evelyn Eastmond
ACM Transactions on Computing Education (TOCE)

Alice, Greenfoot, and Scratch - A discussion
Ian Utting, Stephen Cooper, Michael Kölling, John Maloney, and Mitchel Resnick
ACM Transactions on Computing Education (TOCE)

Gifts for intertwining with modern nature
Jay Silver, Eric Rosenbaum
Proceedings of the 9th International Conference on Interaction Design and Children

Empowering programmability for tangibles
Eric Rosenbaum, Evelyn Eastmond, David Mellis
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction

Twinkle: Programming with color
Jay Silver, Eric Rosenbaum
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction

2009

Designing a website for creative learning
Andres Monroy-Hernandez
Proceedings of the Web Science: Society On-Line, Athens, Greece

A tale of two online communities: Fostering collaboration and creativity in scientists and children
Cecilia Aragon, Sarah Poon, Andrés Monroy-Hernández, Diana Aragon
ACM Creativity and Cognition, Berkeley, CA

Children's participation patterns in online communities: An analysis of Israeli learners in the Scratch online community
Oren Zuckerman, Ina Blau, and Andrés Monroy-Hernández
Interdisciplinary Journal of E-Learning and Learning Objects

Programming for all
Mitchel Resnick, John Maloney, Andrés Monroy-Hernández, Natalie Rusk, Evelyn Eastmond, Karen Brennan, Amon Millner, Eric Rosenbaum, Jay Silver, Brian Silverman, Yasmin Kafai
Communications of the ACM

Kindergarten is the model for lifelong learning
Mitchel Resnick
Edutopia

Origins and guiding principles of the Computer Clubhouse
Natalie Rusk, Mitchel Resnick, Stina Cooke
The Computer Clubhouse: Constructionism and Creativity in Youth Communities

Glowdoodle: A medium for expressive inquiry
Eric Rosenbaum
ACM Creativity and Cognition

Jots: Reflective learning in Scratch
Eric Rosenbaum
Interaction Design and Children Conference

Scratch-Ed: An online community for Scratch educators
Karen Brennan
CSCL'09 conference proceedings

Scratch: Creating and sharing interactive media
Karen Brennan, Andres Monroy-Hernandez, Mitch Resnick
CSCL'09 conference proceedings

The Computer Clubhouse Village: An intranet for sharing and connecting
Elisabeth Sylvan
The Computer Clubhouse: Creativity and Constructionism in Youth Communities

2008

Falling in Love with Seymour's Ideas
Mitchel Resnick
AERA Conference

New Pathways into Robotics: Strategies for Broadening Participation.
Rusk, N., Resnick, M., Berg, R., & Pezalla-Granlund, M.
Journal of Science Education and Technology

Empowering kids to create and share programmable media
Andrés Monroy-Hernández and Mitchel Resnick
interactions of the ACM

Scratch for Second Life
Eric Rosenbaum
International Conference on Learning Sciences

Illusions of ambiguity: Signaling presence and representation of gender identities on a programmable media website for young people
Karen Brennan
Association of Internet Researchers annual conference

Utilizing technology to support the cultivation of empathy
Shaundra Daily, Karen Brennan
IDC'08 conference proceedings

2007

Sowing the Seeds for a More Creative Society.
Resnick, M.
Learning and Leading with Technology

The Sharing of Wonderful Ideas: Influence and Interaction in Online Communities of Creators.
Sylvan, E.
PhD dissertation

ScratchR: Sharing user-generated programmable media
Andrés Monroy-Hernández
Interaction Design and Children Conference, Aalborg, Denmark

2006

White Paper on Creativity Support Tools Workshop.
Shneiderman B, Fischer G, Czerwinski M, Resnick M, Myers B, Candy L, Edmonds E, Eisenberg M, Giaccardi E, Hewett T, Jennings P, Kules B, Nakakoji K, Nunamaker J, Pausch R, Selker T, Sylvan E, Terry M.
IJHCI Vol 20, No. 2, 2006.

Who Knows Whom in a Virtual Learning Network? Applying Social Network Analysis to Communities of Learners at the Computer Clubhouse.
Sylvan, E.
International Conference of the Learning Sciences, Bloomington IN, 2006.

A New Playground Experience: Going Digital?
Seitinger S, Sylvan E, Zuckerman O, Popovic M, & Zuckerman O.
Proceedings of CHI '06.

Computer as Paint Brush: Technology, Play, and the Creative Society.
Resnick, M.
In Singer, D., Golikoff, R., and Hirsh-Pasek, K. (eds.), Play = Learning: How play motivates and enhances children's cognitive and social-emotional growth. Oxford University Press.

2005

Creativity Support Tool Evaluation Methods and Metrics.
Hewett T, Czerwinski M, Terry M, Nunamaker J, Candy L, Kules B, and Sylvan E.
NSF Report of Workshop on Creativity Support Tools.

Integrating Aesthetic, Engineering, and Scientific Understanding in a Hands-on Design Activity.
Sylvan, E.
Interaction Design for Children Conference, Boulder, Colorado, 2005.

Rethinking Robotics: Engaging Girls in Creative Engineering.
Rusk, N., Berg, R. and Resnick, M.
Proposal to the National Science Foundation.

Rethinking Robotics: Approaches and Ideas
Pezalla-Granlund, M., Rusk, N., Resnick, M., Berg, R.
Association of Science-Technology Centers conference workshop

Methodologies for Understanding Social Creativity During Collaborative Design Activities: A Proposal.
Sylvan E.
Computational and Cognitive Models of Creative Design, Heron Island, Australia, 2005.

Some reflections on designing construction kits for kids
Resnick, M. and Silverman, B.
Proceedings of Interaction Design and Children conference, Boulder, CO.

2004

Edutainment? No Thanks. I Prefer Playful Learning.
Resnick, M.
Associazione Civita Report on Edutainment.

Playing with Perspectives: Using Digital Video with Teenagers to Explore Percepts, Concepts, and the Other's Point of View.
Smith-Welch, M.
Masters Thesis.

Scratch: A Sneak Preview.
Maloney, J., Burd, L., Kafai, Y., Rusk, N., Silverman, B. and Resnick, M.
Second International Conference on Creating, Connecting, and Collaborating through Computing, Kyoto, Japan, pp. 104-109.

Computers and Mud.
Resnick, M.
Digital Dialogues: Technology and the Hand. Haystack Monograph Series.

Broadcast-based Communication in a Programming Environment for Novices.
Feinberg, D.
Masters Thesis.

System Blocks: Learning about Systems Concepts through Hands-on Modeling and Simulation.
Zuckerman, O.
Masters Thesis.

The Computer Clubhouse Village: A virtual meeting place for an emerging community of learners
Patricia Diaz
Journal of Systemics, Cybernetics and Informatics

2003

Real Time Programming and the Big Ideas of Computational Literacy.
Hancock, C.
PhD Dissertation.

System Blocks: A Physical Interface for System Dynamics Learning.
Zuckerman, O. and Resnick, M.
In Proceedings of the 21st International System Dynamics Conference.

System Blocks: A Physical Interface for System Dynamics Simulation.
Zuckerman, O. and Resnick, M.
In Proceedings of CHI ’03, ACM Press, pp. 810-811.

Thinking Like a Tree (and Other Forms of Ecological Thinking).
Resnick, M.
International Journal of Computers for Mathematical Learning, vol. 8, no. 1, 43-62.

Cultivating New Relationships to Digital Assistive Technologies.
Bhargava, R.
British Journal of Visual Impairment, vol. 21, no. 1, pp. 10-15.

2002

Material Design for a Robotics Arts Studio.
Smith, C.
Masters Thesis.

Rethinking Learning in the Digital Age.
Resnick, M.
In The Global Information Technology Report: Readiness for the Networked World, edited by G. Kirkman. Oxford University Press.

Beyond Access: A Comparison of Community Technology Initiatives.
Chapman, R. and Burd, L.
Paper presented at Informatica 2002 - SimPLAC Conference, Havana, Cuba.

AltarNation: Interface Design for Meditative Communities.
Hlubinka, M., Beaudin, J., Tapia, E.M. and An, J.S.
Interactive Poster presented at CHI 2002 - Conference on Human Factors in Computing Systems , Minneapolis, Minnesota.

Designing a Craft Computing Environment for Non-Industrial Settings.
Kornhauser, D.
Masters Thesis.

Designing a Computational Construction Kit for the Blind and Visually Impaired.
Bhargava, R.
Masters Thesis.

Rethinking Learning in the Digital Age (Repensando a aprendizagem na Era Digital).
Resnick, M
In The Global Information Technology Report: Readiness for the Networked World, edited by G. Kirkman. Oxford University Press.

Behind the screens: Digital storytelling as a tool for reflective practice
Hlubinka, M.
Masters Thesis.

2001

Children's Understanding of Process in the Construction of Robot Behaviors.
Hancock, C.
Paper presented at the symposium Paper presented at the symposium Varieties of Programming Experience, AERA 2001, Seattle.

Folk Computing: Revisiting Oral Tradition as a Scaffold for Co-Present Communities.
Borovoy, R., Silverman, B., Gorton, T., Klann, J, Notowidigdo, M., Knep, B. and Resnick, M
To be published in Proceedings of the CHI 2001 Conference on Human Factors in Computing Systems. New York: ACM.

Folk Computing: Designing Technology to Support Face-to-Face Community Building.
Borovoy, R.
PhD Dissertation.

Redefining Equity: Meaningful Uses of Technology in Learning Environments.
Chapman, R.
Position paper on Equity and Education Technologies, Presented at the International Conference of Advanced Learning Technologies (ICALT 2001), Madison, WI.

The Creating Community Connections (C3) System Project.
Pinkett, R.D.
Submitted to the US Department of Commerce, Ars Portalis Final Report, June 18.

Closing the Fluency Gap.
Resnick, M.
Communications of the ACM, vol. 44, no. 3 (March 2001).

2000

An Asset-Based Approach to Community Building and Community Technology.
Turner, N.E. and Pinkett, R.D.
Proceedings of Shaping the Network Society: The Future of the Public Sphere in Cyberspace, Direction and Implications of Advanced Computing Symposium 2000 (DIAC-2000), Seattle, WA, May 20-23.

Bridging the Digital Divide: Sociocultural Constructionism and an Asset Based Approach to Community Technology and Community Building.
Pinkett, R.D.
Paper presented at the 81st Annual Meeting of the American Educational Research Association (AERA), New Orleans, LA, April 24-28.

Learning with Digital Manipulatives: New Frameworks to Help Elementary-School Students Explore **quot**Advanced**quot** Mathematical and Scientific Concepts.
Resnick, M., et al.
Proposal to the National Science Foundation.

Beyond Black Boxes: Bringing Transparency and Aesthetics Back to Scientific Investigation.
Resnick, M., Berg, R. and Eisenberg, M.
Journal of the Learning Sciences, vol. 9, no. 1, pp. 7-30.

The PIE Network: Promoting science inquiry and engineering through playful invention and exploration with new digital technologies
Resnick, M., et al.
Proposal to the National Science Foundation.

1999

Revealing Common Ground: Augmentation on the Edges of Interpretive Communities.
Borovoy, R., Martin, F. and Resnick, M.
In Proceedings of the 1999 Conference on Computer Supported Collaborative Learning. Stanford: SRI.

Cooperating Mobile Agents for Dynamic Network Routing.
Minar, N., Hultman K. and Maes, P.
Software Agents for Future Communications Systems, Springer-Verlag, 199.

Science in the Palms of Their Hands.
Soloway, E., Grant, W., Tinker, R., Roschelle, J., Mills, M., Resnick, M., Berg, R. and Eisenberg, M.
Communications of the ACM, vol. 42, no. 8, pp. 21-26. August 1999.

Thinking in Levels: A Dynamic Systems Approach to Making Sense of the World.
Wilensky, U. and Resnick, M.
Journal of Science Education and Technology, vol. 8, no. 1, pp. 3-19.

Strategies for Motivating Minorities to Engage Computers.
Pinkett, R.D.
Position paper for the Carnegie Mellon Symposium on Minorities and Computers, Sponsored by the National Science Foundation (NSF), Carnegie Mellon University, Pittsburgh, PA.

1998

Meme Tags and Community Mirrors: Moving from Conferences to Collaboration.
Borovoy, R., Martin, F., Vemuri, S., Resnick, M., Silverman, B. and Hancock, C.
Computer Supported Collaborative Work conference, Seattle, pp. 159-168.

The Computer Clubhouse: Technological Fluency in the Inner City.
Resnick, M., Rusk, N., Cooke, S.
High Technology and Low-Income Communities.

Technologies for Lifelong Kindergarten.
Resnick, M.
Educational Technology Research and Development, vol. 46, no. 4.

Participatory Simulations: Using Computational Objects to Learn about Dynamic Systems.
Collela, V.
Proceedings of the CHI'98 conference, Los Angeles, April 1998.

GroupWear: Nametags That Tell about Relationships.
Borovoy, R., Martin, F., Resnick, M. and Silverman, B.
In Summary Proceedings of the CHI '98 Conference on Human Factors in Computing Systems (p. 329). New York: Association for Computing Machinery.

Moveable Objects, Mobile Code.
Kramer, K.H.
Masters Thesis.

Digital Manipulatives.
Resnick, M., Martin, F., Berg, R., Borovoy, R., Colella, V., Kramer, K. and Silverman, B.
Proceedings of the CHI '98 conference, Los Angeles, April 1998.

1997

Creating a Learning Revolution.
Negroponte, N., Resnick, M. and Cassell, J.

Diving into Complexity: Developing Probabilistic Decentralized Thinking through Role-Playing Activities.
Resnick, M. and Wilensky, U.
Journal of the Learning Sciences, vol. 7, no. 2, pp. 153-172.

1996

Finding One's Own Space in Cyberspace.
Bruckman, A.
Technology Review, January 1996, pp. 48-54.

Exploring emergence. An "active essay" on the web
Resnick, M., and Silverman, B.
online essay

Pianos Not Stereos: Creating Computational Construction Kits.
Resnick, M., Bruckman, A. and Martin, F.
Proposal to the National Science Foundation (project funded 1997-1999).

Constructionism in practice: Designing, thinking, and learning in a digital world
Kafai, Y. and Resnick, M., eds.
Mahwah, NJ: Lawrence Erlbaum.

Programmable Bricks: Toys to Think With.
Resnick, M., Martin, F., Sargent, R. and Silverman, B.
IBM Systems Journal, vol. 35, no. 3-4, pp. 443-452.

Beyond the centralized mindset
Resnick, M.
Journal of the Learning Sciences, vol. 5, no. 1, pp. 1-22.

Distributed Constructionism.
Resnick, M.
Proceedings of the International Conference of the Learning Sciences, Northwestern University.

Beyond Black Boxes: Bringing Transparency and Aesthetics Back to Scientific Instruments.
Resnick, M., Berg, R., Eisenberg, M., Turkle, S. and Martin, F.
Proposal to the National Science Foundation (project funded 1997-1999).

The Computer Clubhouse: Preparing for Life in a Digital World.
Resnick, M. and Rusk, N.
IBM Systems Journal, vol. 35, no. 3-4, pp. 431-440.

1995

New paradigms for computing, new paradigms for thinking
Resnick, M.
Computers and Exploratory Learning, A. diSessa, C. Hoyles, & R. Noss (eds.), pp. 31-43. Berlin: Springer-Verlag.

The MediaMOO project: Constructionism and professional community
Bruckman, A. and Resnick, M.
Convergence, vol. 1, no. 1, pp. 94-109.

1994

Learning About Life.
Resnick, M.
Artificial Life Journal, vol. 1, no. 1-2, pp. 229-241.

Changing the Centralized Mind.
Resnick, M.
Technology Review, pp. 32-40 (July 1994).

A Toolkit for Learning: Technology of the MIT LEGO Robot Design Competition.
Martin, F.
Prepared for the 1994 Workshop on Mechatronics Education hosted at Stanford University.

Ideal and Real Systems: A Study of Notions of Control in Undergraduates Who Design Robots.
Martin, F.

Turtles, termites, and traffic jams: Explorations in massively parallel microworlds
Resnick, M.
Cambridge, MA: MIT Press.

1993

Behavior Construction Kits.
Resnick, M.
Communications of the ACM, vol. 36, no. 7, pp. 64-71 (July 1993).

1991

Braitenberg Creatures.
Hogg, D., Martin, F. and Resnick, M.
Epistemology and Learning Memo 13, MIT Media Lab.

MultiLogo: A Study of Children and Concurrent Programming.
Resnick, M.
Interactive Learning Environments, vol. 1, no. 3, pp. 153-170.

Xylophones, Hamsters, and Fireworks: The Role of Diversity in Constructionist Activities.
Resnick, M.
Constructionism, edited by I. Harel & S. Papert. Norwood, NJ: Ablex Publishing.

LEGO/Logo: Learning through and about design
Resnick, M. and Ocko, S.
Constructionism, edited by I. Harel & S. Papert. Norwood, NJ: Ablex Publishing.