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Folk Computing


Rick Borovoy
Mitchel Resnick
Brian Silverman

"Folk Computing" is a new way of using technology to support face-to-face communication and community, modeled on the communicative process of folklore. Although there is an abundance of research on new technologies to support community, very little of it focuses on co-present communities whose dominant means of interacting is face-to-face. Folk Computing research includes earlier work on computationally augmented name tags for conferences, and current work on a new generation of toys that let children create, trade, and track their own digital playthings.

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